Würfelblitz

a 256b PC intro released at Revision 2021 [pouët] This intro is a demonstration of a way to simulate buffer swaps using special color values, all within 256 bytes. The naive way to render an effect like this would be to first clear the entire screen, then draw some lines and repeat. This works in theory but it creates a lot of flickering since you're very likely to see the image while it's in the middle of either clearing or rendering, meaning the lines are only partially visible....

April 6, 2021 · 2 min

Wackelkontakt

a 4k PC intro released at Revision 2020 [pouët] First of all, I want to thank noby for their amazing work with the intro. Not only are they responsible for the entire soundtrack and gave the visuals a final touch, but they also provided the 4k intro framework Leviathan-2.0, which this intro is based on. As a disclaimer, this write-up will be written from my perspective, and I will hence not spend too much time talking about the music or how the framework as linked above works....

April 12, 2020 · 6 min

Glitch Rider

a 4k PC intro released at Evoke 2019 [pouët] This entry is a demonstration of how to fake the data moshing effect using fragment shaders in 4kb. It is the spiritual successor to Kill the Encoder, which was my last 4k intro at the time. Data Moshing Many video codecs use inter-frame compression. The idea is that a frame in a video typically looks similar to the frames immediately before and after it, so most of the time, you can get away with storing only what changed between frames rather than storing all the frames individually....

August 19, 2019 · 4 min

Think Outside the Box

a 4k PC intro released at Under Construction 2018 [pouët] In this intro, I wanted to play around with real-time graphics using baked, path-traced lighting. I am aware that baked lighting is quite popular in oldschool demos, but as far as I know, this is the first 4k PC intro to implement it. The Lightmap The lighting information for all four rooms is stored in one flat texture, that is rendered at the start of the intro....

December 28, 2018 · 2 min