Think Outside the Box

a 4k PC intro released at Under Construction 2018 [pouët] In this intro, I wanted to play around with real-time graphics using baked, path-traced lighting. I am aware that baked lighting is quite popular in oldschool demos, but as far as I know, this is the first 4k PC intro to implement it. The Lightmap The lighting information for all four rooms is stored in one flat texture, that is rendered at the start of the intro....

December 28, 2018 · 2 min